GTA overload

I think we all heard that GTA San Andreas came out the other day, but so did GTA Advance! Since I do the vast majority of my gaming on my GBA SP this was much more exciting for me.

GTA Advance somehow manages to keep the same feel as the original GTA, but scaled down to 240×160. The cars might look chunky but the feel makes up for it – things like the feel of the steering, the view zooming out when you accelerate, they all have that GTA feel.

So just when a decent portable version of GTA comes out, I run acrossGrand Theftendo, where some crazy guy has developed a homebrew NES (yes, 8-bit) game encompassing the entire first city of GTAIII – with hand-drawn pixel graphics. Mmmmmm… pixels.


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